<access specifier> class class_name { // member variables <access specifier> <data type> variable1; <access specifier> <data type> variable2; ... <access specifier> <data type> variableN; // member methods <access specifier> <return type> method1(parameter_list) { // method body } <access specifier> <return type> method2(parameter_list) { // method body } ... <access specifier> <return type> methodN(parameter_list) { // method body } }Note −
using System; namespace BoxApplication { class Box { public double length; // Length of a box public double breadth; // Breadth of a box public double height; // Height of a box } class Boxtester { static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); // Declare Box2 of type Box double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.height = 5.0; Box1.length = 6.0; Box1.breadth = 7.0; // box 2 specification Box2.height = 10.0; Box2.length = 12.0; Box2.breadth = 13.0; // volume of box 1 volume = Box1.height * Box1.length * Box1.breadth; Console.WriteLine("Volume of Box1 : {0}", volume); // volume of box 2 volume = Box2.height * Box2.length * Box2.breadth; Console.WriteLine("Volume of Box2 : {0}", volume); Console.ReadKey(); } } }When the above code is compiled and executed, it produces the following result −
Volume of Box1 : 210 Volume of Box2 : 1560
using System; namespace BoxApplication { class Box { private double length; // Length of a box private double breadth; // Breadth of a box private double height; // Height of a box public void setLength( double len ) { length = len; } public void setBreadth( double bre ) { breadth = bre; } public void setHeight( double hei ) { height = hei; } public double getVolume() { return length * breadth * height; } } class Boxtester { static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); double volume; // Declare Box2 of type Box // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); // volume of box 1 volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}" ,volume); // volume of box 2 volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); Console.ReadKey(); } } }When the above code is compiled and executed, it produces the following result −
Volume of Box1 : 210 Volume of Box2 : 1560
using System; namespace LineApplication { class Line { private double length; // Length of a line public Line() { Console.WriteLine("Object is being created"); } public void setLength( double len ) { length = len; } public double getLength() { return length; } static void Main(string[] args) { Line line = new Line(); // set line length line.setLength(6.0); Console.WriteLine("Length of line : {0}", line.getLength()); Console.ReadKey(); } } }When the above code is compiled and executed, it produces the following result −
Object is being created Length of line : 6A default constructor does not have any parameter but if you need, a constructor can have parameters. Such constructors are called parameterized constructors. This technique helps you to assign initial value to an object at the time of its creation as shown in the following example −
using System; namespace LineApplication { class Line { private double length; // Length of a line public Line(double len) { //Parameterized constructor Console.WriteLine("Object is being created, length = {0}", len); length = len; } public void setLength( double len ) { length = len; } public double getLength() { return length; } static void Main(string[] args) { Line line = new Line(10.0); Console.WriteLine("Length of line : {0}", line.getLength()); // set line length line.setLength(6.0); Console.WriteLine("Length of line : {0}", line.getLength()); Console.ReadKey(); } } }When the above code is compiled and executed, it produces the following result −
Object is being created, length = 10 Length of line : 10 Length of line : 6
using System; namespace LineApplication { class Line { private double length; // Length of a line public Line() { // constructor Console.WriteLine("Object is being created"); } ~Line() { //destructor Console.WriteLine("Object is being deleted"); } public void setLength( double len ) { length = len; } public double getLength() { return length; } static void Main(string[] args) { Line line = new Line(); // set line length line.setLength(6.0); Console.WriteLine("Length of line : {0}", line.getLength()); } } }When the above code is compiled and executed, it produces the following result −
Object is being created Length of line : 6 Object is being deleted
using System; namespace StaticVarApplication { class StaticVar { public static int num; public void count() { num++; } public int getNum() { return num; } } class StaticTester { static void Main(string[] args) { StaticVar s1 = new StaticVar(); StaticVar s2 = new StaticVar(); s1.count(); s1.count(); s1.count(); s2.count(); s2.count(); s2.count(); Console.WriteLine("Variable num for s1: {0}", s1.getNum()); Console.WriteLine("Variable num for s2: {0}", s2.getNum()); Console.ReadKey(); } } }When the above code is compiled and executed, it produces the following result −
Variable num for s1: 6 Variable num for s2: 6You can also declare a member function as static. Such functions can access only static variables. The static functions exist even before the object is created. The following example demonstrates the use of static functions −
using System; namespace StaticVarApplication { class StaticVar { public static int num; public void count() { num++; } public static int getNum() { return num; } } class StaticTester { static void Main(string[] args) { StaticVar s = new StaticVar(); s.count(); s.count(); s.count(); Console.WriteLine("Variable num: {0}", StaticVar.getNum()); Console.ReadKey(); } } }When the above code is compiled and executed, it produces the following result −
Variable num: 3
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